Skill tree

201 skills in 25 paths, 25 of them abilities for your wheel. Every level gives you a skill point. Spend them in game with /skills; your tree shows here a minute or two later.

Levels
100

Level n takes 500 × n XP.

Skill points
1 a level

And one more every 5th level.

Prestige
5×

At level 100: back to level 1 for 2 extra points and +20% XP, each time.

A wipe
Levels stay

Every skill point comes back, to spend again. Prestige stays too.

Respec
1,500 Scrap

×1.5 for each one after, this wipe.

Paths 19

Role trees 6

Each role has a tree of its own, and only that role can learn from it. Pick your role in game with /role: it is yours for the whole wipe.

Ranks

  1. Fresh Spawn Levels 1–5
  2. Scavenger Levels 6–10
  3. Survivor Levels 11–15
  4. Drifter Levels 16–20
  5. Outrider Levels 21–25
  6. Tracker Levels 26–30
  7. Pathfinder Levels 31–35
  8. Purifier Levels 36–40
  9. Sentinel Levels 41–45
  10. Vanguard Levels 46–50
  11. Plaguebreaker Levels 51–55
  12. Blightwalker Levels 56–60
  13. Ironblood Levels 61–65
  14. Ashborn Levels 66–70
  15. Revenant Levels 71–75
  16. Warlord Levels 76–80
  17. Mythic Levels 81–85
  18. Colossus Levels 86–90
  19. Immortal Levels 91–95
  20. Eternal Levels 96–100
  1. NPC HunterCombat 15 players
  2. MinerMiner 12 players
  3. Thick SkinHitman 10 players
  4. RamboCombat 9 players
  5. Better HealMedical 9 players
  6. ScraperScavenger 9 players

Earning XP

What each thing pays, before bonuses. Quests and Blight enemies pay their own XP on top, set quest by quest and enemy by enemy.

  • +100% XP at night
  • +25% XP while rested: time offline banks 1,000 XP an hour, up to 100,000
  • +20% XP for each prestige
  • Dying costs up to 20% of the XP earned in your current level (10% to another player). Your level never drops.

Combat

  • Scientist 350 XP
  • Heavy scientist 700 XP
  • Chicken or snake 150 XP
  • Boar, stag or wolf 250 XP
  • Large animalbear, cat, croc 400 XP
  • Bradley APCshared by damage 1,500 XP
  • Patrol helicoptershared by damage 3,000 XP
  • Roaming scientist 150 XP
  • Roaming heavy scientist 700 XP
  • Tunnel or sea dweller 250 XP
  • Zombie 700 XP
  • Raider, pilot or gingerbread 300 XP
  • Boss Monster boss 5,000 XP

Gathering

  • Tree, each hit 25 XP
  • Stone node, each hit 50 XP
  • Metal node, each hit 75 XP
  • Sulfur node, each hit 100 XP
  • Node broken 180 XP
  • Wild plant or pickup 50 XP
  • Your own crop (ripe) 8 XP
  • Fish caught 500 XP
  • Animal harvested 150 XP
  • Tree felled 200 XP
  • Skinning, each hit 25 XP
  • Small shark caught 750 XP
  • Anchovy, herring or sardine 100 XP
  • Junk fished up 50 XP
  • Fish gutted 50 XP
  • Metal detector find 100 XP

Events & quests

  • Every 30 minutes played 250 XP
  • Raid base, easyeach raider 250 XP
  • Raid base, mediumeach raider 500 XP
  • Raid base, hardeach raider 750 XP
  • Raid base, experteach raider 1,000 XP
  • Raid base, nightmareeach raider 2,500 XP
  • Event wonConvoy, Train 2,000 XP
  • Mission completed 1,000 XP
  • Green card puzzle 150 XP
  • Blue card puzzle 250 XP
  • Red card puzzle 400 XP

Looting

  • Barrel 25 XP
  • Crate 50 XP
  • Military crate 75 XP
  • Elite crate 200 XP
  • Locked cratefirst opener 500 XP
  • Supply dropfirst opener 1,500 XP
  • Underwater crate 25 XP
  • Road sign 40 XP
  • Helicopter cratefirst opener 650 XP
  • Bradley cratefirst opener 150 XP
  • Underwater crate, advanced 100 XP

Blight

  • Each fragment siphoned 40 XP
  • A Blight you helped clear 600 XP

Crafting & building

  • Craft without a workbench 2 XP
  • Craft at workbench 1 5 XP
  • Craft at workbench 2 15 XP
  • Craft at workbench 3 50 XP
  • Cooking, each ingredient 10 XP