Skill tree
201 skills in 25 paths, 25 of them abilities for your wheel. Every level gives you a skill point. Spend them in game with /skills; your tree shows here a minute or two later.
Sign in with Steam to see your own level, your points and what you can learn next.
- Levels
- 100
- Skill points
- 1 a level
- Prestige
- 5×
- A wipe
- Levels stay
- Respec
- 1,500 Scrap
Level n takes 500 × n XP.
And one more every 5th level.
At level 100: back to level 1 for 2 extra points and +20% XP, each time.
Every skill point comes back, to spend again. Prestige stays too.
×1.5 for each one after, this wipe.
Paths 19
Role trees 6
Each role has a tree of its own, and only that role can learn from it. Pick your role in game with /role: it is yours for the whole wipe.
Ranks
- Fresh Spawn Levels 1–5
- Scavenger Levels 6–10
- Survivor Levels 11–15
- Drifter Levels 16–20
- Outrider Levels 21–25
- Tracker Levels 26–30
- Pathfinder Levels 31–35
- Purifier Levels 36–40
- Sentinel Levels 41–45
- Vanguard Levels 46–50
- Plaguebreaker Levels 51–55
- Blightwalker Levels 56–60
- Ironblood Levels 61–65
- Ashborn Levels 66–70
- Revenant Levels 71–75
- Warlord Levels 76–80
- Mythic Levels 81–85
- Colossus Levels 86–90
- Immortal Levels 91–95
- Eternal Levels 96–100
Most learned
-
NPC HunterCombat
15 players
-
MinerMiner
12 players
-
Thick SkinHitman
10 players
-
RamboCombat
9 players
-
Better HealMedical
9 players
-
ScraperScavenger
9 players
Earning XP
What each thing pays, before bonuses. Quests and Blight enemies pay their own XP on top, set quest by quest and enemy by enemy.
- +100% XP at night
- +25% XP while rested: time offline banks 1,000 XP an hour, up to 100,000
- +20% XP for each prestige
- Dying costs up to 20% of the XP earned in your current level (10% to another player). Your level never drops.
Combat
-
Scientist
350 XP
-
Heavy scientist
700 XP
-
Chicken or snake
150 XP
-
Boar, stag or wolf
250 XP
-
Large animalbear, cat, croc
400 XP
-
Bradley APCshared by damage
1,500 XP
-
Patrol helicoptershared by damage
3,000 XP
-
Roaming scientist
150 XP
-
Roaming heavy scientist
700 XP
-
Tunnel or sea dweller
250 XP
-
Zombie
700 XP
-
Raider, pilot or gingerbread
300 XP
-
Boss Monster boss
5,000 XP
Gathering
-
Tree, each hit
25 XP
-
Stone node, each hit
50 XP
-
Metal node, each hit
75 XP
-
Sulfur node, each hit
100 XP
-
Node broken
180 XP
-
Wild plant or pickup
50 XP
-
Your own crop (ripe)
8 XP
-
Fish caught
500 XP
-
Animal harvested
150 XP
-
Tree felled
200 XP
-
Skinning, each hit
25 XP
-
Small shark caught
750 XP
-
Anchovy, herring or sardine
100 XP
-
Junk fished up
50 XP
-
Fish gutted
50 XP
-
Metal detector find
100 XP
Events & quests
-
Every 30 minutes played
250 XP
-
Raid base, easyeach raider
250 XP
-
Raid base, mediumeach raider
500 XP
-
Raid base, hardeach raider
750 XP
-
Raid base, experteach raider
1,000 XP
-
Raid base, nightmareeach raider
2,500 XP
-
Event wonConvoy, Train
2,000 XP
-
Mission completed
1,000 XP
-
Green card puzzle
150 XP
-
Blue card puzzle
250 XP
-
Red card puzzle
400 XP
Looting
-
Barrel
25 XP
-
Crate
50 XP
-
Military crate
75 XP
-
Elite crate
200 XP
-
Locked cratefirst opener
500 XP
-
Supply dropfirst opener
1,500 XP
-
Underwater crate
25 XP
-
Road sign
40 XP
-
Helicopter cratefirst opener
650 XP
-
Bradley cratefirst opener
150 XP
-
Underwater crate, advanced
100 XP
Blight
-
Each fragment siphoned
40 XP
-
A Blight you helped clear
600 XP
Crafting & building
-
Craft without a workbench
2 XP
-
Craft at workbench 1
5 XP
-
Craft at workbench 2
15 XP
-
Craft at workbench 3
50 XP
-
Cooking, each ingredient
10 XP