Weekly Projects

The Offering, the server's weekly project. Give items for points, unlock your own tiers from Bronze to Diamond (paid when the project is done or the week ends), and see where you rank.

Checked against the live server 6 Oct 2026

The Offering is the project the whole server works on together. Each week it asks for a list of items. Everyone gives what they can, straight from their inventory, from anywhere on the map. As items are finished, every player online gets a reward, and every item you give earns you points toward your own tiers.

At a glance#

Open it /offering or /project, or the OFFERING button in your inventory
A new project Every Thursday at 12:00, Denver time. A project finished early stays closed until then
Your tiers They unlock as you give, and are paid when the project is complete or when the week ends
Your progress The bar under your hotbar. /offering bar hides or shows it
The ranking The Ranking page (/offeringtop): this week, last week's final standings, and all time
Progress in chat /offeringstatus

The four weeks#

The weeks come in turn, then start again from the first. Each item asks for about a quarter of what the whole server makes of it in a week.

Week Items needed (points each)
1. The Foundation 100,000 Wood (1), 80,000 Stone (1), 30,000 Metal Fragments (3), 30,000 Charcoal (3)
2. The Harvest 2,000 Corn (50), 20 Gears (5,000), 10 Tech Trash (10,000), 2,500 Fertilizer (40), 1,000 Eggs (100)
3. The Armoury 5 LR-300s (20,000), 2,500 5.56 Rifle Ammo (40), 2 M249s (50,000), 3 L96s (33,333), 750 Pistol Ammo (133)
4. The Demolition 50 Explosives (2,000), 20 Bleach (5,000), 100 Sticks (1,000), 20 Duct Tape (5,000), 3,000 Scrap (33)

Every item is worth about 100,000 points in all, so two M249s count as much as 100,000 Wood.

Note: Staff can change the lists and the rewards in game, so /offering always shows what the project needs right now.

Giving#

  • OFFER on an item gives what you carry of it, up to what the project still needs. It never takes more.
  • OFFER WHAT'S NEEDED does that for every item at once.
  • Once an item is full you can keep giving it with OFFER EXTRA. Extras no longer fill the project, but they still earn you points.
  • When every item is done, the project is complete. It takes nothing more until the next one starts.

Rewards for everyone#

As items are finished, every player online at that moment gets a reward:

Items finished Everyone online gets
3 2,500 Chimera Coins (CC)
4 2 Skill Points and a Super Serum
All of them A Large Present and a Supply Signal

Tip: Be online when an item is finished. These rewards go to the players online at that moment.

Your own tiers#

Every item you give earns its points (the number in brackets above). Your Diamond target is 20% of all the points in the week's list: 100,000 points in week 2, for example. Each tier is a share of it:

Tier Share of your target Reward
Bronze 10% 4 Skill Points
Silver 30% 5,000 CC. The first Silver anyone unlocks each wipe also starts 48 hours of 2x XP for everyone
Gold 60% A Super Serum and a Large Present
Diamond 100% A Jetpack and a Supply Signal

A tier unlocks as soon as you reach it, and chat tells you. Its rewards are paid when the project is complete, or when the week ends if it isn't, straight into your inventory. If your inventory is full or you're offline, they wait for you: they arrive once you make room or at your next login, or press COLLECT on the My tiers page. Tiers start over with each new project.

The bar under your hotbar#

While a project runs, a thin bar under your hotbar shows your points, your rank, how far you are from your next tier, and the time left. The squares on its right are your tiers, and each one lights up when you unlock it. /offering bar hides or shows it.

The ranking#

The Ranking page has three boards:

  • This week: everyone's points so far, with the tier each helper has unlocked.
  • Last week: the final standings of the last project, kept until the next one ends.
  • All time: points from every project.

For each board it shows your place, such as #6 of 14, and how that compares, such as top 25% or ahead of 8. When a project ends, chat tells everyone who helped where they finished.

Tips#

  • Farm for the project while you farm for yourself. The quests for gathering, farming and hunting count the same items.
  • Week 4 asks for event resources. Spare Bleach, Sticks and Duct Tape from loot and Dungeons runs are worth more here than sitting in a box.
  • Super Serums and Skill Points feed straight into your Progression.